The first episode of 2017!

How do you get started in Design? What’s next after your first job? What positions should I build to? What are the possible paths for a designer to take? We discuss these important questions and more in this week’s podcast!


 

Big thanks to Lu for helping out with the show!

 

Other ways to listen…

Listen or subscribe to us on iTunes!

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Thanks for listening!


 

You can also reach us on Twitter:

Chris: @machinehuman

Jon: @DesignUXUI

The whole entire show: @DR_podcast

So let us know what you think!


 

Tell us about yourself!

If we can get more sponsors, we’ll be able to do more with the show! To help us get more sponsors, it would help us out if you could fill out this very short survey on our listener demographics:

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It just takes a few minutes and helps us reach out more companies!

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Take the Design Review Survey of Awesome and let us know what you think of our show!

This week on the Design Review: we discuss the principle of No UI and whether or not the best interface really is no interface.

Golden Krishna, now a designer at Google, wrote a short essay (and subsequently a book) on this topic, though he admits that it was inspired by other stuff written by pioneers like Don Norman and Mark Weiser of Xerox PARC.

Here’s the link:
https://www.cooper.com/journal/2012/08/the-best-interface-is-no-interface

Scott Berkun, author and speaker on creativity, philosophy, and culture, wrote a rebuttal to the whole No UI movement. Here’s a link:
http://scottberkun.com/2013/the-no-ui-debate-is-rubbish/


This week’s episode was sponsored by Designer Cameron Wheeler!

Cameron is a User Experience Lead and Front-End Developer at Cisco Systems. He’s currently working on Cisco Entrepreneurs in Residence, a program that helps startups get a platform to build long-term strategic relationships & business outcomes with Cisco. You can find him and his work at HeyCameron.com or HeyCameron on twitter.

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Big thanks to Lu for helping out with the show!

 

Other ways to listen…

Listen or subscribe to us on iTunes!

Listen to this episode on Soundcloud!

Here is an RSS feed for the show in case you need a podcast feed:

designreviewpodcast.com/design-review.rss

Thanks for listening!

 

You can also reach us on Twitter:

Chris: @machinehuman

Jon: @DesignUXUI

The whole entire show: @DR_podcast

So let us know what you think!

 

Tell us about yourself!

If we can get more sponsors, we’ll be able to do more with the show! To help us get more sponsors, it would help us out if you could fill out this very short survey on our listener demographics:

It just takes a few minutes and helps us reach out more companies!

How do you like the show so far?

Take the Design Review Survey of Awesome and let us know what you think of our show!

 

 

 

 

Back by popular demand, we review the design behind your favorite apps! This episode we review the wildly popular Pokémon GO that has been sweeping the nation. We discuss the design patterns that make it addictive, the interactions and visual styles we enjoy, and discuss the user experience and onboard. Join Chris and Jon as they go deep on the design behind Pokémon GO.

Big thanks to Lu for helping out with the show!

Linky dinks of things we chatted about:


This episode was sponsored by Proto.io

Proto.io – Create fully-interactive high-fidelity prototypes that look and work exactly like your app should. No coding required. If your current prototyping tool isn’t powerful or flexible enough, you should give Proto.io a shot. See why companies like IDEO, Disney, Paypal, Airbnb and more use Proto.io.
All Design Review listeners get an extended 60 day trial of Proto.io (typically only 15 days) at: www.proto.io/promo/designreview

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Tell us about yourself!

If we can get more sponsors, we’ll be able to do more with the show! To help us get more sponsors, it would help us out if you could fill out this very short survey on our listener demographics:

It just takes a few minutes and helps us reach out more companies!

 

How do you like the show so far?

Take the Design Review Survey of Awesome and let us know what you think of our show!

 

You can also reach us on Twitter:

Chris: @machinehuman

Jon: @DesignUXUI

The whole entire show: @DR_podcast

So let us know what you think!

 

Other ways to listen…

Listen or subscribe to us on iTunes!

Listen to this episode on Soundcloud!

Here is an RSS feed for the show in case you need a podcast feed:

designreviewpodcast.com/design-review.rss

Thanks for listening!

Thank you to our sponsor: Resource Guru – team scheduling simplified. Try it free at resourceguru.io/designreview and use the code designreview3

Also, thanks to the SJSU library for (inadvertently) hosting us!

It’s part 3 of our 5 part series on UX fundamentals laid out by Jakob Nielson: 10 Usability Heuristics for User Interface Design

If you missed part 1 & part 2, feel free to catch up after this episode. You won’t need to have heard the first two, but they cover 4 other important UX principles.

Today we will be discussing:

Error prevention
Even better than good error messages is a careful design which prevents a problem from occurring in the first place. Either eliminate error-prone conditions or check for them and present users with a confirmation option before they commit to the action.

Recognition rather than recall
Minimize the user’s memory load by making objects, actions, and options visible. The user should not have to remember information from one part of the dialogue to another. Instructions for use of the system should be visible or easily retrievable whenever appropriate.

As always, we want to hear from you so leave your comments below! You can also reach us on Twitter:

Chris: @machinehuman

Jon: @DesignUXUI

So let us know what you think!

 

Enjoying the podcast? Don’t miss part 2 of out study on Nielsen’s Usability Heuristics! Sign up to get notified of new episodes

It’s part 2 of our 5 part series on UX fundamentals laid out by Jakob Nielson.

If you missed part 1, you can find it here.

User control and freedom

Users often choose system functions by mistake and will need a clearly marked “emergency exit” to leave the unwanted state without having to go through an extended dialogue. Support undo and redo.

Consistency and standards

Users should not have to wonder whether different words, situations, or actions mean the same thing. Follow platform conventions.

10 Usability Heuristics for User Interface Design by Jakob Nielson

The apps are:

Webflow

Carousel by Dropbox

 

Chris’ Project: Designers and Shoes

Jonathan’s Book: Tragic Design 

 

As always, we want to hear from you so leave your comments below! You can also reach us on Twitter:

Chris: @machinehuman

Jon: @DesignUXUI

So let us know what you think!

 

 

Enjoying the podcast? Don’t miss part 2 of out study on Nielsen’s Usability Heuristics! Sign up to get notified of new episodes.

 

This week, Chris and Jon try out Sketch by Bohemian Coding. It’s a tool that many designers are already using, but can it really replace Photoshop? Listen and find out!

Download Sketch Here!

 

As mentioned on the show, we are now in iTunes! Yay! Please rate and review the show!

Listen or subscribe to us on iTunes!

Listen to this episode on Soundcloud!

Here is an RSS feed for the show in case you need a podcast feed:

designreviewpodcast.com/design-review.rss

 

Upvote and discuss on Designer News

 

 

Webflow is a front-end design tool that allows you build custom websites visually.

Jon and Chris consider if a “WYSIWYG” tool is good enough to be a viable alternative to coding, and prototyping. They also debate if such tools are the future of design.

 

Note: Webflow has offered Design Review listeners a special 2 month’s free offer ( or 20$ off for 2 months if you want the bigger plans)

Just sign up, and enter the code when you upgradefanimals202 (Limted to the first 100 people)

Correction: Chris recorded the promo at the end of the show without realizing the promo code had changed. So make sure you use fanimals202 when you sign up.

Also, please vote on a t-shirt design!

(If you don’t see the survey below, click here)

 

Spotify has given their iPad app a fresh new look, so Chris and Jonathan dive in to give it, and the iPhone app, a Design Review.

Spotify is a leader in the music listening space with millions of listeners. The app has to cover a lot of content, but that content is rich, so we dissect what they did right, and what they could have done better.

Get the iPhone + iPad Spotify app here

Here is the Beats App Jon talked about (great onboarding experience)

Listen to this episode on Soundcloud!

If you would like to connect with us on Spotify here are our profile links:

Jonathan’s Spotify

Chris’s Spotify