Yes, Candy Crush. Why did we pick it? We chose it because it’s controversial yet has a lot to be learned, good and bad.

The game has been one of the top grossing apps in the AppStore for a long time. Join us as we pick apart Candy Crush’s onboarding, UX, dark patterns, and style.

Also, Chris mentioned the slot machine/Skinner box gaming paradigm. Here’s some more information about it (the article is a bit old, but still relevant).

Download the app on iTunes

Dark Patterns Webstite

Listen to this episode on SoundCloud!


Leave a Reply

2 comments on “Episode 4 – Candy Crush

Trackbacks & Pingbacks


  1. I’d like to subscribe your awesome episodes on my podcast apps like Pocket Cast.Will it be supported someday?

    • Jonathan Oct 21, 2014

      Yes, sign up for the email newsletter and we will announce the feed once we get it working.

The Design Review Podcast © 2015